Monday, October 3, 2011

Warwalker update

Starting to break up the objects and materials into more manageable layers and prepping for texture maps. Here are some screenshots of the model hardware shaded. No solid color scheme set in mind, I am sure I will do a few. Still want to do more details, but trying to space it out and just let the juices flow. Enjoy!

3 comments:

  1. funkay...plz keep the green juice!

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  2. cool spider hanging up in the air make it fly...or jump really high

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